Bonus wave
#11
We won't enable teamkilling Tongue
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#12
Bonus Wave aka Hardcore Wave

These are just ideas/suggestions!

- Small vote after the final wave.
Start additional Hardcore wave? Yes or No.

If vote passed
- Weapons do slightly less damage. ( Takes few more hits to kill a zombie )
- Reviving takes like 1-2 sec longer.
- Teamkilling set to enabled, shared or reflected to make it harder. This will force the players to work and stay together. ( Hardcore )
- Zombies have a slightly increased health.
- No phoenix or whatever.

If vote did not pass
- show records and credits
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#13
@jeff: everything good Thumbsup
but...teamkilling in zombies rush, very bad idea Thumbdown
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#14
IveMESTAR,'index.php?page=Thread&postID=12741#post12741 Wrote:@jeff: everything good Thumbsup
but...teamkilling in zombies rush, very bad idea Thumbdown

Like I said it are all suggestions Tongue

If you turn on teamkilling it will force players to work together.
Teambuilding wave Tongue
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#15
Even though it is a great idea Jeff, I think it's too similar to what happens on 7th wave. It would be the same old same old, just little harder. And enabling team killing would bring a lot of rage from some players Biggrin but if you disable reviving, and disable upgrade machine (except ammo and medic), now that would be all hell break loose. You could even put that it looks like you can buy a turret, and when someone clicks on it, his money is gone but he doesn't get any turret, and a little message appears saying something like; thanks for the money, sucker Biggrin
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#16
That's unfair dudes. A good game is fair and challenging and it has to keep you on your toes, not being dull. Mod should feel like it.
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#17
...and there i must agree with postman
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