Survival and Obliteration Group
Post your suggestions - Printable Version

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+--- Thread: Post your suggestions (/showthread.php?tid=143)

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- sabha - 11.10.2014

[size=10]Hi Luk , how r u today Biggrin

I hope you will not hate me after this the post Tongue

let us see mp_killhouse

[/size]
[Image: Cod4-killhouse.jpg]


My suggestion : What will happen if you open gate 3


[Image: jAnf4dUkz2SVy.jpg]

[Image: jdESXtjGCLAx4.jpg]


[Image: jbmRZRtevf24qt.jpg]




you can rename it as mp_killhouse V2 Love Love


- Luk - 11.10.2014

You can't edit maps. It wouldn't be Killhouse_v2 as it would be kill_surrounding_area_v2. And please don't use such a big font size.


- sabha - 11.10.2014

aha ok.!
+ post edited


- JeffSkye - 11.10.2014

Map is already rebuild Wink
The map name is: mp_kh1
Played it with RoZo


- SleepyHollow - 13.10.2014

My proposal:


It often happens that, with the passage of time on the map we have too much money, which remain unused. I suggest you enter the store:
1. Colorful Nicknames for example. $ 40,000
2. Special Outfit for $ 100,000.

Example:

[Image: joker.png]




http://cod4.cfgfactory.com/skins/show/4f11cdf915224


- Luk - 13.10.2014

This is not Deathrun.


- Vulcan - 14.10.2014

Luk,index.php?page=Thread&postID=7666#post7666 Wrote:This is not Deathrun.
What does having models that have price have to do with deathrun. Fnrps rozo has models for certain ranks like admins, donators, etc. Its one of those things that attracts players to the server. Plus makes the game more fun for everyone. In my opinion anyways. So having player models, colored names, etc. Is not having anything to do with deathrun cause the're are a lot of servers out there that has custom player models for a value. These models, colored names etc, don't have an advantage over players at all either. So yea, i think it would be a great idea. But focusing on the more important fixes, bugs are better. Thumbup


- The Reaper - 14.10.2014

And RotU/RotU-Revolution is not Rozo too.


- Luk - 14.10.2014

I'd rather implement high-end weapons, or anything buyable that actually makes sense rather than filling the mod.ff with silly models. We are already scratching the limits of models and space, so something cosmetic or plain "silly" (I don't like these kind of things as they do not add any value to the mod or the gametype in general) has no space in there.
Deathrun is an example of bragging with skins, VIP statuses, playermodels, sprays and other crap. That is why I was referring to it.


- Vulcan - 14.10.2014

I
Luk,'index.php?page=Thread&postID=7671#post7671 Wrote:I'd rather implement hi
Luk,'index.php?page=Thread&postID=7671#post7671 Wrote:I'd rather implement high-end weapons, or anything buyable that actually makes sense rather than filling the mod.ff with silly models. We are already scratching the limits of models and space, so something cosmetic or plain "silly" (I don't like these kind of things as they do not add any value to the mod or the gametype in general) has no space in there.
Deathrun is an example of bragging with skins, VIP statuses, playermodels, sprays and other crap. That is why I was referring to it.
Well i see what you mean Luk. Now here is an actual suggestion that makes sense. You now how you have a limit of 3 turrets? Can you make a thing that shows how many turrets you have on map. Cause when i go to buy turrets and i don't know when they disappear. I don't know if its already implemented and i just don't notice but. Would be a good idea when i can know to get new turrets! Biggrin