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FIX Exceeded limit of 1000 'xmodel' assets for cod4x 1.8 - Printable Version

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+--- Thread: FIX Exceeded limit of 1000 'xmodel' assets for cod4x 1.8 (/showthread.php?tid=1205)



FIX Exceeded limit of 1000 'xmodel' assets for cod4x 1.8 - blowoff - 18.04.2017

Hello

I contacted with ninja developer of cod4x 1.8 about xmodel error for rotu and other. He tell me you can fix with command. Here is how!

First you must edit Commandline on your server for startup:
Here is my config and rotu work without any error

Code:
+set r_xassetnum "xmodel=1200"+set fs_homepath $[Service.UserDirectory] +set fs_savepath $[Service.UserDirectory] +set dedicated 2 +set net_ip $[Service.IpAddress] +set net_port $[Service.GamePort] +setsv_maxclients $[Service.Slots] +set ui_maxclients $[Service.Slots] +exec server.cfg +map_rotate  +set fs_game mods/yourmodname HERE

+set r_xassetnum "xmodel=1200" must be on first place for corret work.



Tested by me and work without any error with all maps.


BTW soory for my bad english Smile


- Luk - 19.04.2017

Thanks for letting us know! Respect


- blowoff - 19.04.2017

You are welcome Smile


- nicola - 28.12.2017

Hi, I did not understand all the steps ( I don't know how to edit the commandline). It will be more helpful for me if someone could make a youtube video about this fix.
Thank you