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Source code 

1 
level.waypoints[0] = spawnstruct(); level.waypoints[0].origin = (432.558,417.897,248.125); level.waypoints[0].childCount = 3; level.waypoints[0].children[0] = 1; level.waypoints[0].children[1] = 14; level.waypoints[0].children[2] = 22; level.waypoints[1] = spawnstruct(); level.waypoints[1].origin = (508.474,450.875,248.125); level.waypoints[1].childCount = 4; level.waypoints[1].children[0] = 0; level.waypoints[1].children[1] = 2; level.waypoints[1].children[2] = 14; level.waypoints[1].children[3] = 15; ... ... ... 
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